MOAR Units Mod 0.83b

 

And here is another update for the MOAR Units Mod made by Deliverator.

Civilization VI MOAR Units Mod v0.83b

Changelog from 0.81 to 0.83b:
Version 0.83:
– Additional Light Cavalry unit: New Horseman unit inserted between Rider (Old Horseman unit) and Cavalry.
– Minuteman changed: Now weaker than Musketman, but cheaper to build and maintain. Still gains +5 Combat Strength when fighting in or adjacent to its home territory and gains additional +5 Combat Strength when fighting in Forest or Jungle.
– Fixed: Upgrade and AI types for Peltast.
– Fixed: Hirdman is now available at Iron Working.
– Indian Varu now upgrades to Mughal Sowar.
– Added partial French translation.
Version 0.83:
– Additional Light Cavalry unit: New Horseman unit inserted between Rider (Old Horseman unit) and Cavalry.
– Minuteman changed: Now weaker than Musketman, but cheaper to build and maintain. Still gains +5 Combat Strength when fighting in or adjacent to its home territory and gains additional +5 Combat Strength when fighting in Forest or Jungle.
– Fixed: Upgrade and AI types for Peltast.
– Fixed: Hirdman is now available at Iron Working.
– Indian Varu now upgrades to Mughal Sowar.
– Fixed: Sumerian War Cart now upgrades to Knight.
Version 0.82:
– Greek UU is now the Peltast, a Ranged unit that replaces Archer. Stronger ranged attack and melee defense than Archer but with Range 1.
– Fixed some translation text issues.
Version 0.81:
– The broken art should now be fixed.
Version 0.80:
– Added initial Russian and Chinese translations
– Re balanced various units around the Spring patch change of Swordsman to 36 Combat Strength.
– Strengthened Yamato.

Version 0.77

This mod adds 33 new Unique Units + Longswordsman, Explorer, Rifleman, Cuirassier and Sniper.

How to install it:
– Download and paste it in mods folder
– Activate it in Additional Content
– Start new game.

Credits: Deliverator

Download [30MB]

New version

Thank you for sharing

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